Pocket Goal mobile privacy policy

Pocket Goal iOS privacy policy

Bilbo Studios · Updated 5 October 2026 · Applies to the offline iOS edition, version 1.0.0 build 2 and later.

Progress on your device

Your selected team, kits, stars, achievements, tournament progress, tutorial completion, daily rewards and sound settings are saved on your device. There are no user accounts or cloud saves. Uninstalling the app can erase your progress.

No advertising or analytics

This edition has no advertising, in-app purchases, tracking SDKs or analytics. We do not request access to your contacts, camera, microphone or location.

Offline play

Quick Match and Solo use computer-controlled opponents. Local 1 vs 1 uses the same device for both players. Tournament mode is also offline. This iOS edition has no online multiplayer, invitations, game-server connections or server-side collection of gameplay or session data.

Support and deletion

You can remove local saves by uninstalling the app. For privacy questions or support, contact info@bilbostudios.com. If you send us an email, we receive the address and information you choose to include and use them to handle your request.

Apple processes store-related information under its own privacy policy. This policy describes Pocket Goal's offline iOS edition.


Pocket Goal Android and legacy iOS build 1 privacy policy

Bilbo Studios · Updated 4 October 2026 · Applies to Android and the legacy iOS 1.0.0 build 1. iOS build 2 and later use the offline policy above.

Progress on your device

Your selected team, kits, stars, achievements, tournament progress, tutorial completion, daily rewards, rating and sound settings are saved on your device. These editions do not connect to a CrazyGames account or sync progress between devices. Uninstalling the app or clearing its data can erase your progress.

No advertising or analytics

These editions have no advertising, in-app purchases, tracking SDKs or optional analytics. We do not request access to your contacts, camera, microphone or location.

Optional multiplayer

Offline solo, local two-player and tournament modes work without an internet connection. Online player counts and friend matches connect to Bilbo Studios' game server. The server receives normal network information such as your IP address and the game information required to run the match: temporary player name, selected team and kit, room identifier, inputs and match state. Your temporary player name is visible to your opponent. We do not use these connections for advertising or cross-app tracking.

Multiplayer and its availability depend on an internet connection and the game server. Quick Match currently uses computer opponents; friend matches use the online server.

The server writes technical connection logs, including temporary session identifiers and connection events, for operation and troubleshooting. These logs are not used for advertising or cross-app tracking.

Invitations and clipboard

Sharing uses the system share sheet and the app you choose. Copying an invitation writes its link to the clipboard only when you press Copy. Pocket Goal does not read the clipboard. Invitation links open Pocket Goal on devices where it is installed.

Support and deletion

You can remove local saves by clearing app data or uninstalling. For privacy questions, requests concerning server data, or support, contact info@bilbostudios.com. If you send us an email, we receive the address and information you choose to include and use them to handle your request.

Store operators and any app used to share an invitation process data under their own policies. This policy describes Pocket Goal's mobile editions.